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	<title>Greenflame &#187; Virtual Reality</title>
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	<link>http://www.greenflame.org</link>
	<description>Jottings on science, religion, technology, pop culture and faith from the Antipodes.</description>
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		<title>DIP&#8217;s Dispatches from the Imagination Age</title>
		<link>http://www.greenflame.org/2009/09/04/dips-dispatches-from-the-imagination-age/</link>
		<comments>http://www.greenflame.org/2009/09/04/dips-dispatches-from-the-imagination-age/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 20:35:11 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/2009/09/04/dips-dispatches-from-the-imagination-age/</guid>
		<description><![CDATA[A link sent to me by a colleague in architecture points to an excellent news resource for all things virtual. See DIP&#8217;s Dispatches from the Imagination Age.]]></description>
			<content:encoded><![CDATA[<p>A link sent to me by a colleague in architecture points to an excellent news resource for all things virtual. See <a href="http://eurekadejavu.blogspot.com/"><cite>DIP&#8217;s Dispatches from the Imagination Age</cite></a>.</p>
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		<title>World Builder &#8211; short film</title>
		<link>http://www.greenflame.org/2009/04/20/world-builder-short-film/</link>
		<comments>http://www.greenflame.org/2009/04/20/world-builder-short-film/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 00:53:31 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[AI/Robotics]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/2009/04/20/world-builder-short-film/</guid>
		<description><![CDATA[I thought this was very good &#8211; a virtual reality love story. See YouTube &#8211; World Builder See also YouTube &#8211; World Builder (high quality) Similar in some ways to Grek Pak&#8217;s Robot Stories.]]></description>
			<content:encoded><![CDATA[<p>I thought this was very good &#8211; a virtual reality love story.</p>
<p>See <a href="http://www.youtube.com/watch?v=CXErST5NST8"><cite>YouTube &#8211; World Builder</cite></a></p>
<p>See also <a href="http://www.youtube.com/watch?v=VzFpg271sm8"><cite>YouTube &#8211; World Builder (high quality)</cite></a></p>
<p>Similar in some ways to Grek Pak&#8217;s <a href="http://www.robotstories.net/"><cite>Robot Stories</cite></a>.</p>
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		<title>Virtual PA</title>
		<link>http://www.greenflame.org/2008/12/21/virtual-pa/</link>
		<comments>http://www.greenflame.org/2008/12/21/virtual-pa/#comments</comments>
		<pubDate>Sun, 21 Dec 2008 08:54:13 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/2008/12/21/virtual-pa/</guid>
		<description><![CDATA[A link through to a brief report on a NZ project to create a virtual personal assistant for controlling your environment. See Meet Nicole, the virtual PA &#8211; Stuff.co.nz. More detailed information at: Massey University &#8211; School of Engineering and Advanced Technology &#8211; Unravelling the mystery of mechatronics and YouTube &#8211; Massey University Engineering Smart [...]]]></description>
			<content:encoded><![CDATA[<p>A link through to a brief report on a NZ project to create a virtual personal assistant for controlling your environment. See <a href="http://www.stuff.co.nz/4781244a28.html"><cite>Meet Nicole, the virtual PA &#8211; Stuff.co.nz</cite></a>.</p>
<p>More detailed information at: <a href="http://seat.massey.ac.nz/m2vip.asp"><cite>Massey University &#8211; School of Engineering and Advanced Technology &#8211; Unravelling the mystery of mechatronics</cite></a> and <a href="http://www.youtube.com/watch?v=QYYN3fymgFA"><cite>YouTube &#8211; Massey University Engineering Smart House</cite></a>.</p>
<p>Related link: <a href="http://www.greenflame.org/2006/01/25/guess-whos-coming-to-virtual-dinner/"><cite>Greenflame · Guess who’s coming to (virtual) dinner?</cite></a></p>
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		<title>Virtual Archaeology</title>
		<link>http://www.greenflame.org/2007/06/12/virtual-archaeology/</link>
		<comments>http://www.greenflame.org/2007/06/12/virtual-archaeology/#comments</comments>
		<pubDate>Tue, 12 Jun 2007 10:09:38 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/2007/06/12/virtual-archaeology/</guid>
		<description><![CDATA[A recent article on the Reuters web site Ancient Rome comes back to life in virtual model reports on the University of Virginia&#8217;s RomeReborn1.0 project, which attempts to recreate a virtual reality model of the entirety of Rome circa 320AD. (That&#8217;d be good to splice into a computer simulation game) Reminded me of the ARCHEOGUIDE [...]]]></description>
			<content:encoded><![CDATA[<p>A recent article on the Reuters web site <a href="http://www.reuters.com/article/technologyNews/idUSL1114988420070611?feedType=RSS">Ancient Rome comes back to life in virtual model</a> reports on the University of Virginia&#8217;s <a href="http://www.romereborn.virginia.edu/">RomeReborn1.0</a> project, which attempts to recreate a virtual reality model of the entirety of Rome circa 320AD. (That&#8217;d be good to splice into a computer simulation game)</p>
<p>Reminded me of the <a href="http://archeoguide.intranet.gr/">ARCHEOGUIDE</a> project that was promoted before the 2004 Athens Olympics. This was an augmented reality project that allowed people physically exploring the site of ancient Olympia to have virtual constructs of the â€œunruinedâ€ structures superimposed upon the landscape to give impressions of their size and relationship to other structures. More in the paper <a href="http://www.cultivate-int.org/issue9/archeoguide/">Cultivate Interactive Issue 9: Augmented Reality Touring of Archaeological Sites with the ARCHEOGUIDE System</a>.</p>
<p>Also there is an exploration of the ruins of the bronze age palace at KnosÃ³s on the island of Crete available at <a href="http://www.bsa.ac.uk/knosos/index.htm?vrtour">British School at Athens: KnosÃ³s</a>. (Uses Quicktime VR)</p>
<p>Three different approaches &#8211; virtual reality, augmented reality and web-based media.</p>
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		<title>VR you can touch</title>
		<link>http://www.greenflame.org/2007/02/16/vr-you-can-touch/</link>
		<comments>http://www.greenflame.org/2007/02/16/vr-you-can-touch/#comments</comments>
		<pubDate>Fri, 16 Feb 2007 01:41:01 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[Science & Technology]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/wordpress/2007/02/16/vr-you-can-touch/</guid>
		<description><![CDATA[This looks promising. Touch is much harder to simulate in VR than sound and vision. This development seems to bring it a bit close. See Haptic glove to touch on virtual fabrics &#8211; tech &#8211; 13 February 2007 &#8211; New Scientist.]]></description>
			<content:encoded><![CDATA[<p>This looks promising. Touch is much harder to simulate in VR than sound and vision. This development seems to bring it a bit close. See <a href="http://www.newscientist.com/article/dn11179-haptic-glove-to-touch-on-virtual-fabrics.html">Haptic glove to touch on virtual fabrics &#8211; tech &#8211; 13 February 2007 &#8211; New Scientist</a>.</p>
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		<title>Are virtual worlds inhibiting real social progress?</title>
		<link>http://www.greenflame.org/2006/10/09/are-virtual-worlds-inhibiting-real-social-progress/</link>
		<comments>http://www.greenflame.org/2006/10/09/are-virtual-worlds-inhibiting-real-social-progress/#comments</comments>
		<pubDate>Mon, 09 Oct 2006 10:05:01 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[Cyberspace]]></category>
		<category><![CDATA[Faith & Religion]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/wordpress/2006/10/09/are-virtual-worlds-inhibiting-real-social-progress/</guid>
		<description><![CDATA[Simon Smith (who runs the BetterHumans.com web site) pauses to think about the effects of living in &#8220;eschatological&#8221; hope &#8211; in this case, waiting for some sort of techno-rapture. See Simon : Are virtual worlds inhibiting real social progress?. But I would argue that, thanks to their sheer immersiveness, virtual worlds are qualitatively different from [...]]]></description>
			<content:encoded><![CDATA[<p>Simon Smith (who runs the BetterHumans.com web site) pauses to think about the effects of living in &#8220;eschatological&#8221; hope &#8211; in this case, waiting for some sort of techno-rapture. See <a href="http://www.betterhumans.com/blogs/simon/archive/2006/10/08/Are-virtual-worlds-inhibiting-real-social-progress_3F00_-.aspx">Simon : Are virtual worlds inhibiting real social progress?</a>.</p>
<blockquote><p><em>But I would argue that, thanks to their sheer immersiveness, virtual worlds are qualitatively different from previous escapes, and getting more sophisticated all the time. My concern is what happens to the world while we&#8217;re waiting to upload into our digital utopias. The more realistic and appealing our virtual worlds, the more I fear people will avoid dealing with real problems. It&#8217;s certainly possible that virtual worlds will have a positive societal influence, with people trying to replicate some of their virtual experiences in real life. But I think it&#8217;s far more likely that people will increasingly seek to escape a world with poverty, sickness, social strife and other ills for one where such suffering is not only eliminated, but simply not represented because those who suffer can&#8217;t afford the cost of entry.</em></p></blockquote>
<p>Related link &#8211; <a href="http://www.greenflame.org/archives/2006/08/01/by_their_eschatology_you_shall_know_them.php">Greenflame: By their eschatology you shall know them</a>.</p>
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		<item>
		<title>Robot and Animal Ethics</title>
		<link>http://www.greenflame.org/2006/06/26/robot-and-animal-ethics/</link>
		<comments>http://www.greenflame.org/2006/06/26/robot-and-animal-ethics/#comments</comments>
		<pubDate>Mon, 26 Jun 2006 01:03:19 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[AI/Robotics]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/wordpress/2006/06/26/robot-and-animal-ethics/</guid>
		<description><![CDATA[A couple of links relating to ethical considerations of emerging technologies. No sex please, robot, just clean the floor &#8211; Sunday Times &#8211; Times Online notes the call by some for ethical guidelines to be developed with respect to robot/AI research. Ethical guidelines for both developers and users. BetterHumans.com : An uplifting evening with James [...]]]></description>
			<content:encoded><![CDATA[<p>A couple of links relating to ethical considerations of emerging technologies.</p>
<p><a href="http://www.timesonline.co.uk/article/0,,2087-2230715,00.html">No sex please, robot, just clean the floor &#8211; Sunday Times &#8211; Times Online</a> notes the call by some for ethical guidelines to be developed with respect to robot/AI research. Ethical guidelines for both developers and users.</p>
<p><a href="http://www.betterhumans.com/blogs/simon/archive/2006/06/25/An_uplifting_evening_with_James_Hughes.aspx">BetterHumans.com : An uplifting evening with James Hughes</a>. Simon Smith ponders whether you should make your pet (or other animals) more intelligent if you had the power to do so. Again some interesting reflections here (though <a href="http://www.imdb.com/title/tt0149261/">Deep Blue Sea</a> did come to mind seeing as dogs and cats are carnivores).</p>
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		<item>
		<title>Anyone for Tennis?</title>
		<link>http://www.greenflame.org/2006/06/23/anyone-for-tennis/</link>
		<comments>http://www.greenflame.org/2006/06/23/anyone-for-tennis/#comments</comments>
		<pubDate>Fri, 23 Jun 2006 04:25:58 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[Digital Technology]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/wordpress/2006/06/23/anyone-for-tennis/</guid>
		<description><![CDATA[This is funky. Playing virtual tennis in real space with your cell phone. I love augmented reality technologies (see Greenflame: Augmented Reality, Children&#8217;s Books and Ritual), and the video clips at the HITL (NZ) web site have some interesting demos. (Just wish they were in Quicktime or MPEG formats &#8211; never know how WMV is [...]]]></description>
			<content:encoded><![CDATA[<p>This is funky. Playing virtual tennis in real space with your cell phone. I love augmented reality technologies (see <a href="http://www.greenflame.org/archives/2005/06/16/augmented_reality_childrens_books_and_ritual.php">Greenflame: Augmented Reality, Children&#8217;s Books and Ritual</a>), and the video clips at the HITL (NZ) web site have some interesting demos. (Just wish they were in Quicktime or MPEG formats &#8211; never know how WMV is going to perform on the old iBook)</p>
<p>See: <a href="http://www.wired.com/news/culture/games/0,70941-0.html?tw=rss.index">Wired News: Next Game Controller: Your Phone</a> and <a href="http://www.hitlabnz.org/route.php?r=movie-list">Human Interface Technology New Zealand (Videos)</a>.</p>
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		<item>
		<title>How Virtual Worlds Mirror Our Own</title>
		<link>http://www.greenflame.org/2006/03/07/how-virtual-worlds-mirror-our-own/</link>
		<comments>http://www.greenflame.org/2006/03/07/how-virtual-worlds-mirror-our-own/#comments</comments>
		<pubDate>Tue, 07 Mar 2006 06:47:00 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[Cyberspace]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/wordpress/2006/03/07/how-virtual-worlds-mirror-our-own/</guid>
		<description><![CDATA[3quarksdaily: Poison in the Ink: How Virtual Worlds Mirror Our Own is an article picking up on the popularity of the large-scale online multi-player gaming systems. See also: Greenflame: UN uses video game as educational tool]]></description>
			<content:encoded><![CDATA[<p><a href="http://3quarksdaily.blogs.com/3quarksdaily/2006/03/poison_in_the_i.html">3quarksdaily: Poison in the Ink: How Virtual Worlds Mirror Our Own</a> is an article picking up on the popularity of the large-scale online multi-player gaming systems.</p>
<p>See also: <a href="http://www.greenflame.org/archives/2006/02/19/un_uses_video_game_as_educational_tool.php">Greenflame: UN uses video game as educational tool</a></p>
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		<item>
		<title>Virtual humans</title>
		<link>http://www.greenflame.org/2006/03/02/virtual-humans/</link>
		<comments>http://www.greenflame.org/2006/03/02/virtual-humans/#comments</comments>
		<pubDate>Thu, 02 Mar 2006 10:23:08 +0000</pubDate>
		<dc:creator>stepheng</dc:creator>
				<category><![CDATA[Cyberspace]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://www.greenflame.org/wordpress/2006/03/02/virtual-humans/</guid>
		<description><![CDATA[Article over at BetterHumans.com on virtual humans &#8211; those created by scans, computer programs, and video capture. See pragmatica : The growing role of virtual humans.]]></description>
			<content:encoded><![CDATA[<p>Article over at BetterHumans.com on virtual humans &#8211; those created by scans, computer programs, and video capture. See <a href="http://www.betterhumans.com/blogs/pragmatica/archive/2006/03/01/virtual_humans_jan_2006.aspx">pragmatica : The growing role of virtual humans</a>.</p>
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